xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II. This post gives a short update on the current progress.
Ah goodie, it's update day for the Itch app, this is becoming one of my favourite days. I love the effort put into it, and this release is no different with it now translated to 30+ languages.
Here's an interesting thing I stumbled upon while I was looking up ioquake3 stuff. QuakeJS is a port of the ioquake3 engine to Javascript and WebGL and it plays original Quake 3 maps.
I'm a big fan of FNA, as the quality of the ports made with Ethan Lee's project are really quite awesome. Ethan announced recently that FNA has now had its first official release.
After release of stable version 1.8, Wine team opened a new development branch, 1.9. While it still doesn't include as many new features as previous development releases, there are 43 fixed bugs.
You might have heard about OpenMW, the open source reimplementation of the Morrowind engine which, naturally, allows you to play Morrowind on Linux. Let's test it!
Today a new stable Wine 1.8 version was released. After a 17 months of hard work and nearly 13,000 individual commits it's here. And it brings lots of new shiny features in its sack(because it's December, pick your holiday of choice).
These are the types of projects I can really get behind. Much like CosixTH for Theme Hospital, openage is aiming to be a full open source engine for Age of Empires II.
The games store Itch has released the first proper public version of their own store client like Steam and GOG Galaxy, but simply named "Itch". It's open source too, so that's cool.
Wine development team released today the fourth release candidate of upcoming stable version 1.8
Because at the moment Wine source code is in feature freeze, no new capabilities were added this time. 26 bugs were fixed.
Wine development team released today the third release candidate of upcoming stable version 1.8
Because at the moment Wine source code is in feature freeze, no new capabilities were added this time. Only 40 bugfixes were introduced.
It seems to be the season for new versions of excellent open source gaming projects. OpenMW, the open source recreation of the Morrowind engine, has a new version which brings important rendering updates.
xoreos (a F/OSS reimplementation of Bioware's Aurora engine) developer DrMcCoy reflects on the project's progress over the past year, and offers thanks to supporting contributors and the community.
A new alpha release of the open source RTS 0 A.D. has just been released. The new release has various technical improvements and a couple of new gameplay and AI features.